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K*S BooksThe following texts are taken from
informational in-game books (or the K*S forums) written by K*S members.
[New Member Handbook]
[K*S Information]
[Meeting Etiquette]
[Mentor's Handbook]
[Combat Expectations]
[Guildhouse Rules]
[House Buying/Trading]
[Training in Poisoning]
[K*S Cooking Book]
New Member HandbookWelcome to the Knights of Superior! This book
should help you begin to find your way around the guild and become
familiar with its people and its function. Please read through this and
use it as your reference guide. Keep it safely in your bank box. Note: to
go from Initiate to Page status you need 2 weeks as an
Initiate.
--Contact Info-- Note: All contact numbers are for
ICQ. Please download ICQ, it is the standard method of communication for
Britannia. Guild Master: Luscan 11862067
The guild has a website
with a lot of information, more than is enclosed within these pages. It
may be found at www.knightsofsuperior.com. K*S also has a guild message
board, and posting is encouraged. A link can be found at the K*S website,
titled Forums.
Don't hesitate to contact the Senate! They can help
with most anything.
--Fame & Karma-- It is strongly
encouraged that guild members retain a positive fame and karma status. It
is acceptable to dip below positive if it is temporary. There are cases
when one needs to summon daemons for skill gains, or poison for skill
gains, but long periods of negative karma will not be tolerated. You also
will not gain rank with negative karma.
--New Member
Services-- -Welcoming- In charge of recruitment, mentoring (don't
forget you need 2 weeks for Page status), and general questions...The Head
Recruiter is Luscan, ICQ 11862067. The Head Mentor is Luscan, ICQ
11862067. -Outfitting- In charge of providing needed armor,
weapons, reagents, bandages, potions, and mounts. This is provided on an
as-needed basis. Please don't ask or take more than you need. Head of
Outfitting: Knights Superior, K*S QuarterMistress,
Thanks! Enjoy
the K*S! Hope to see you at the events.
[TOP]
Mentor's HandbookA mentor in K*S is usually the second person a
new member meets after being recruited. Under the new standards, your
mentoring period will be for 2 weeks. This way we can be sure you've been
with them for sufficient time. This is to instill the group feelings.
While other mentors and Senate members are also going to try and spend
some time with them. It's no longer a walk up and "Hi. Want to join?", and
we accept them into the guild. They need to show that they want to be a
part of it. If they can do the time needed and still keep a good attitude,
then they'll probably do OK.
DutiesA mentor has several different duties, such as:
- Befriend Phase - This phase is designed for the initiate and mentor
to get to know one another.
- Give Initate your, the mentors, ICQ number. Another thing to do is
to get the Initate's ICQ number. If they are new, tell them how to down
load ICQ, and other steps that they will need.
- After the member has an ICQ number, please
secure the number, and make sure that they will use it. If the member
did not have ICQ at the time that they were interviewed please ICQ Jopam
(59066821), and let her know so the change can be made upon the
site.
- Inform your mentee about the forums, how to register, the meeting
etiquette, as well as how to connect to the UOAM server. Please also
make sure that your mentee reads the books upon the Guild Masters'
desk.
- The mentee should have a rune to the guild house. Also be free to go
on a rescue, talk or answer questions that the mentee might have.
Announce new Initate to guild at 1st meeting Initiate
attends.
Teaching PoliciesThe following are a list of what the mentor is
suppose to teach their mentees.
Guild Policies
No negative karma.
Dueling/Sparring.
Deaths around GH.
Guild Meeting etiquette.
Time/Place/Attendance policy.
Dress code.
Guild Event etiquette
Hunting.
Crafting Night.
Jousting.
Tourney.
Dead Guy Rescue.
Make sure Initiate knows how to connect to UOAM server.
Resource Gathering.
Money Trees.
Squad Totems.
How to obtain resources, weps/armor.
How to advance in rank.
Purpose of the Senate
Purpose of the NMC
Explain The Royal Guard K_S and purpose.
Introductions - 1 on 1
Senators.
Squad Leaders & Lt's
Dragon Warriors (DW)
Golden Crusaders (GC)
Shadow Crusaders (SC)
Valor Vikings (VV)
NMC
Corrine Eden
Validor
Crafting Head
None
Guild Reporter
Celes
Cassie
Quarter Master/Mistress
Quarter Master: None
Quarter Mistress: Knights Superior
[TOP]
Meeting EtiquetteBy Stephen
When attending a K*S meeting,
normally scheduled on Tuesday nights at 9:30 eastern at the K*S
guildhouse, there are some simple rules to follow. The guildmaster/speaker
has the floor (right to speak). If you have a comment or question you may
emote *hand*. This puts you first in line when choosing who will comment
next. At meetings it is a good idea to have you "journal" open so you can
read and discern who made comments easier. Please do not make noises or
work skills while the meeting is being conducted. Silent "partied" chat is
allowed. Proper dress (olive cape) is encouraged at the guild meeting
although it is not enforced. The meetings last about 30min-60 mins
depending on what is being discussed. Please don't forget that these
meetings are optional. If you don't want to abide by these guidelines
please choose not to come. Other than that come and enjoy some discussion
about how we are doing as a guild and discuss the current guild
issues.
[TOP]
K*S InformationBy Stephen
K*S is a "good" aligned guild
and will only tolerate negative karma members in certain
situations: 1-You are a poisoner 2-You have just joined and need to
become good aligned 3-If your main is a necromancer, you will not be
given a title. In all of these situations you must not choose the "show
title" option on the guildstone until you are positive karma.
There
is a full set of organizational rules and regulations at www.knightsofsuperior.com.
Please also register at
the "forums" and introduce yourself.
[TOP]
Combat ExpectationsBy Stephen
When hunting with other
members it is very important to view the other party members' life bars.
When the life bars are getting low it is expected for all members to try
to heal other party members. Notice that many members will heal you and
not themselves because it takes longer to heal yourself. This tactic is
called "cross healing" and is important in large groups.
Another
combat healing issue is trying not to succumb to your urge to run when
your life bar is low. Running prevents other party members from healing
you. Many times a runner would have lived if he/she would have trusted
their party members to heal them in time.
When you die in battle
please try to stay by your corpse and hit "tab" so you can always be seen
for others to heal you.
Obviously if the whole party, or most of
it, is dead it is more than okay to run for help either dead or
alive.
We will have plenty of hunts scheduled and we hope you can
make some of them.
[TOP]
Guildhouse RulesBy Luscan
1) No sparring inside GH. 2)
No dead bodies outside near GH. 3) When sparring, heal your
partner 4) Melee sparring: Use small weapons, ie:dagger, knife, &
wand. You will still gain skill, but not as much damage. 4) Mage
sparring. Mutual consent. Accidents WILL happen, but please do your best
to avoid them. 6) Duels. Personally, I don't care for dueling to the
death, but it happens anyway. Because of this, I decided to add this last
rule. If both partners agree, you may duel, but it must be done in the
arena, and 1v1 rules will apply. There
must also be a witness, who will verify that it's by mutual consent, and
that all the rules are followed. You can waive the 5 minute time limit if
you wish, but all other rules stand.
Reasons behind these
rules: K*S is not a PvP Guild, even though we hold a number of PvP
tourneys. Dead guild members laying around in front of the GH tells all of
LS Shard that we are a PvP Guild, and prospective members who see these
might be wondering if their body will be found there after they join.
"Sparring" is done to gain skill, not to try to kill each other.
That's why you use small weapons, and heal your opponent. Mutual consent
means that both are willing. Talking, wheeling, and needling someone into
being your opponent to fight a duel is NOT Mutual consent. If you
challenge someone to a duel, or someone challenges you, and the answer is
no, that's it. There is no duel.
I hope you can all agree to these
rules, because I feel it's better for all concerned.
Thank you,
Luscan, GM, K*S
[TOP]
House Buying/Trading
Some do's and don'tsbB Luscan, Shadow, and Iola Tome; Updated by JOPAM and Luscan
Just a few
hints on Do's and Don'ts when buying/trading a house:
- If the owner of the house has to ride to location because he doesn't
have a rune, that's Flag #1.
- When you get to the location, ask the owner to friend you to the
house so you can look at the sign. If they refuse that's Flag #2.
- If the owner has other people there, that's a Big Red Flag!!!
- If the house owner is selling a house way too cheap, and the excuse
is "I'm quitting UO" ask yourself this: Why is he selling a house for UO
gold when he's not playing anymore? Especially when they can be sold on
E-Bay for RL money!
- If you're selling the house, don't accept money in a bag. Make them
drop all the checks on the trade window, arranged so you can count them
and check value. If you're buying the house, keep all your checks in
main pack. Don't put in a bag or something. If it's a rip and you get
killed, all your checks are safe.
- When you finally figure it's on the "Up & Up", have the owner
initiate the transfer. When the Trade window comes up, you'll see what
looks like a blank scroll. Superimposed above it is text saying what the
house type is along with the coordinates for it. If you don't see the
text, which actually can extend up above the border of the of the Trade
Window, you're about to get ripped off. See screenshot below of a legit
house transfer window. Notice what the text says. Also, verify the
coordinates by standing beneath the sign and using either a sextant or
UOAM. Single-click the 'scroll' to make sure it isn't a "blank scroll",
especially if the other person cancels the trade window
"accidentally".

- If you're trading 1 house for another, your best bet is to contact
www.uotrader.com. They will meet you, and discuss how the trade will be
accomplished. There is a fee involved, payable in UO Gold, but this is
well worth the cost when you know no one will be ripped off.
- If the person starts to move around with trade window open, they are
trying to scam.
- Be careful if you are selling a house worth a lot of large number of
checks involved, adding too many can make the trade window crash which
results in them having their check AND your house. Scammers love this
one.
- If they have a bunch of secures inside then ask why. If they haven't
moved their stuff out, maybe they don't plan on going anywhere.
- NEVER give in on any of the rules, no matter what pathetic story
they try to give you. Here's one someone tried on me, I wanted to
use a broker and they didn't first he told me he SWORE on his childrens'
lives that he wasn't scamming me. I refused to do it without a broker,
then he told the broker I had arranged that he was going to sue him for
interfering with his deal. Needless to say I never heard from the
scammer again.
- Check out the scammer list on uo.tradespot.net if you're
buyer/seller's icq is on the list, pretty good chance you're going to
get ripped off.
[TOP]
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